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Spellbreak art4/2/2023 ![]() ![]() The core combat was inspired by old school shooters like Quake and Unreal Tournament. With the release of Chapter 2 on April 8, 2021, Dominion, a 5v5 mode featuring control points would replace Clash. Game modes included battle royale and Clash, a team deathmatch. According to the developer the game also included role-playing and roguelike elements. Elements from different gauntlets could be combined to make spells more powerful, provide crowd control effects, or reduce others, depending on strategic desires. Spells were limited by Mana which was an energy pool shared with levitation, while using a sorcery triggered a cooldown timer. Gauntlets could deal a primary attack, called a spell, and a secondary attack, called a sorcery. Each player started with their class gauntlet permanently attached to them and could pick up one of the other five as a secondary. ![]() Players could choose from one of six elemental classes: wind, fire, ice, lightning, stone and toxic, which granted in game benefits related to that element. Additionally, players could levitate and carry one 'Rune,' giving access to abilities like flight, teleportation or invisibility. Spellbreak was a projectile-based PvP shooter, however, unlike other shooters, it used gauntlets that fired magical spells in place of guns. On June 28th 2022, it was announced that Spellbreak would shutdown in early 2023 It was shut down on January 10, 2023. Spellbreak was a free-to-play, class-based third-person shooter video game developed by Proletariat for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch, released on September 3, 2020. ![]()
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